문서의 임의 삭제는 제재 대상으로, 문서를 삭제하려면 삭제 토론을 진행해야 합니다. 문서 보기문서 삭제토론 d20 (문단 편집) ==== 내가 OGL을 사용하려면? ==== 이하는 3판 시절의 OGL(OGL v1.0a) 전문이다. > OPEN GAME LICENSE Version 1.0a > > The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc("Wizards"). All Rights Reserved. > > 1. Definitions:(a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content;(b)"Derivative Material" means copyrighted material including derivative works and translations(including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted;(c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute;(d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.(e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content;(f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor(g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content.(h) "You" or "Your" means the licensee in terms of this agreement. > > 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. > > 3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. > > 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. > > 5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. > > 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. > > 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. > > 8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. > > 9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. > > 10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. > > 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. > > 12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. > > 13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. > > 14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. > > 15 COPYRIGHT NOTICE > Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. 이 OGL 사용권 공지 부분을 자신의 창작물에 붙이면 맹탕 OGL은 자유롭게 쓸 수 있다. 보통 책의 제일 앞장이나 제일 뒷장에 작게 인쇄해두는 편. 물론 자신의 창작물 역시 OGL에 포함된다는 것을 공지해야 하므로, 15항 Copyright Notice 부분을 그에 적합하게 추가해야 한다. 자신의 창작물의 등록상표와 PI인 부분(비공개된 것)와 공개된 부분(OGL 적용시킨 것)을 적시하는 것이 보통. 예를 들어... > ㅇㄱㄹㅇ 출판사, Copyright 2016, 저자 ㅇㄱㄹㅇ 이런 식. 만약 5판 SRD도 사용하고 싶다면, 15 항목에 다음을 추가하면 된다. > System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson. 3판 SRD든 5판 SRD든 같은 사용권으로 발매되었기에, 어느 한 쪽을 사용하거나 둘 다 동시에(?!!) 사용하는 것도 문제없다. 이와 마찬가지로, OGL로 발매된 다른 책들의 공개 콘텐츠 부분을 차용하고 싶다면, 그때마다 해당 책의 OGL 공지 부분의 저작권 항목을 살펴서 해당 책자의 저작권 공지를 15 항목에 추가해 넣으면 된다. 이것이 OGL을 사용하기 위한 최저한의 법적 절차이자 의무.저장 버튼을 클릭하면 당신이 기여한 내용을 CC-BY-NC-SA 2.0 KR으로 배포하고,기여한 문서에 대한 하이퍼링크나 URL을 이용하여 저작자 표시를 하는 것으로 충분하다는 데 동의하는 것입니다.이 동의는 철회할 수 없습니다.캡챠저장미리보기